Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 472 days ago
5 / 5 / 12
K / D / A
60.7%
Kill participation
569.8
Damage / min
14,197g
434.4 gold / min
36
8 placed · 8 cleared
223
6.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBIGRHINO#BIG
Nocturne · Top
4 / 4 / 4
42.1% KP
14,359
13.6% share
11,807g
242 CS · 7.4/m
Should Never Be#J4Jay
Jarvan IV · Jungle
0 / 6 / 11
57.9% KP
9,316
8.8% share
10,369g
185 CS · 5.7/m
Sora#CAD
Akshan · Mid
2 / 8 / 8
52.6% KP
21,105
20% share
10,395g
191 CS · 5.8/m
WeiJiaLe#NA1
Kai'Sa · ADC
10 / 6 / 5
78.9% KP
37,661
35.6% share
16,438g
281 CS · 8.6/m
АZЯАЕL#1004
Sona · Support
3 / 4 / 14
89.5% KP
23,245
22% share
10,434g
33 CS · 1/m
Red side
Victoryi like lissandra#NA1
Lissandra · Top
3 / 6 / 11
50% KP
28,470
24.6% share
12,601g
256 CS · 7.8/m
NAgurin#EU1
Wukong · Jungle
5 / 5 / 12
60.7% KP
18,624
16.1% share
14,197g
223 CS · 6.8/m
sonder#εïз
Veigar · Mid
10 / 1 / 12
78.6% KP
27,971
24.1% share
17,795g
304 CS · 9.3/m
TyChee#1437
Ezreal · ADC
10 / 2 / 10
71.4% KP
34,744
30% share
15,069g
236 CS · 7.2/m
fromchina1#NA1
Alistar · Support
0 / 5 / 21
75% KP
6,137
5.3% share
8,504g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
