Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 472 days ago
3 / 4 / 7
K / D / A
58.8%
Kill participation
568.6
Damage / min
10,372g
420.5 gold / min
11
6 placed · 0 cleared
171
6.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeativern kitten#NA1
Ivern · Top
2 / 5 / 5
41.2% KP
16,353
21.7% share
9,093g
159 CS · 6.4/m
NAgurin#EU1
Nocturne · Jungle
3 / 4 / 7
58.8% KP
14,025
18.6% share
10,372g
171 CS · 6.9/m
SO1#8517
Zed · Mid
4 / 7 / 4
47.1% KP
14,392
19.1% share
10,173g
189 CS · 7.7/m
too digit iq#NA1
Corki · ADC
5 / 10 / 4
52.9% KP
21,782
29% share
9,590g
147 CS · 6/m
bountyxd#777
Shen · Support
3 / 6 / 9
70.6% KP
8,684
11.5% share
7,329g
31 CS · 1.3/m
Red side
VictorySummoner V#NA1
Illaoi · Top
8 / 3 / 3
34.4% KP
14,127
17.1% share
11,412g
212 CS · 8.6/m
epper#25550
Zac · Jungle
7 / 0 / 16
71.9% KP
21,594
26.1% share
12,591g
196 CS · 7.9/m
guxixgankk#LYON
Ahri · Mid
8 / 3 / 11
59.4% KP
19,173
23.1% share
11,868g
197 CS · 8/m
Murasaki#mimi
Sivir · ADC
5 / 6 / 13
56.3% KP
17,658
21.3% share
9,338g
140 CS · 5.7/m
BredicalMo#dgtr
Bard · Support
4 / 5 / 17
65.6% KP
10,279
12.4% share
8,346g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
