Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 472 days ago
10 / 2 / 7
K / D / A
65.4%
Kill participation
1,108.1
Damage / min
15,797g
580.1 gold / min
24
1 placed · 8 cleared
218
8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbr34th3#NA1
Kennen · Top
0 / 5 / 5
29.4% KP
14,254
19.2% share
8,397g
202 CS · 7.4/m
Aizo#Happy
Volibear · Jungle
4 / 9 / 8
70.6% KP
14,351
19.4% share
10,324g
156 CS · 5.7/m
Kanami#ahj
Corki · Mid
6 / 5 / 4
58.8% KP
23,621
31.9% share
11,475g
231 CS · 8.5/m
i wont#002
Vayne · ADC
5 / 5 / 4
52.9% KP
15,975
21.5% share
11,067g
191 CS · 7/m
Alonso#NA2
Alistar · Support
2 / 2 / 8
58.8% KP
5,930
8% share
6,906g
29 CS · 1.1/m
Red side
VictoryDavesHotChicken#Nink
Gwen · Top
5 / 4 / 5
38.5% KP
24,924
23% share
11,866g
174 CS · 6.4/m
NAgurin#EU1
Elise · Jungle
10 / 2 / 7
65.4% KP
30,178
27.9% share
15,797g
218 CS · 8/m
Brube#Gap
Lee Sin · Mid
4 / 5 / 4
30.8% KP
18,708
17.3% share
10,007g
172 CS · 6.3/m
skyysailorr#NA1
Aphelios · ADC
5 / 3 / 5
38.5% KP
21,376
19.7% share
12,337g
214 CS · 7.9/m
Hiccup1357#duck
Lulu · Support
2 / 3 / 12
53.8% KP
13,124
12.1% share
8,796g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
