Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 472 days ago
6 / 8 / 13
K / D / A
79.2%
Kill participation
738.4
Damage / min
14,845g
460.1 gold / min
31
10 placed · 5 cleared
211
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Gangplank · Top
10 / 9 / 4
58.3% KP
37,702
30.7% share
17,182g
256 CS · 7.9/m
NAgurin#EU1
Jarvan IV · Jungle
6 / 8 / 13
79.2% KP
23,826
19.4% share
14,845g
211 CS · 6.5/m
Skycapp#CUTTA
Akali · Mid
4 / 9 / 7
45.8% KP
20,554
16.8% share
12,871g
222 CS · 6.9/m
Taiychi Ud#NA1
Zyra · ADC
2 / 8 / 8
41.7% KP
31,513
25.7% share
10,965g
230 CS · 7.1/m
Plastic Memories#Smile
Alistar · Support
2 / 11 / 13
62.5% KP
9,069
7.4% share
8,985g
20 CS · 0.6/m
Red side
VictoryEgo#1048
Aatrox · Top
7 / 1 / 12
42.2% KP
35,885
25.7% share
15,522g
265 CS · 8.2/m
emouo#ouo
Ekko · Jungle
9 / 6 / 12
46.7% KP
26,397
18.9% share
14,487g
204 CS · 6.3/m
Dawn and Firefly#Nbuna
Ambessa · Mid
11 / 6 / 10
46.7% KP
33,440
23.9% share
14,534g
215 CS · 6.7/m
Season of Leaves#Fall
Lux · ADC
6 / 7 / 13
42.2% KP
24,243
17.3% share
14,296g
252 CS · 7.8/m
Protos#Colin
Poppy · Support
12 / 4 / 18
66.7% KP
19,829
14.2% share
13,237g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
