Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 472 days ago
5 / 2 / 15
K / D / A
74.1%
Kill participation
667.1
Damage / min
12,220g
489.1 gold / min
20
10 placed · 0 cleared
183
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatarbrioo#ttv
Renekton · Top
1 / 7 / 5
27.3% KP
6,874
10% share
7,771g
144 CS · 5.8/m
Tusk#1234
Xin Zhao · Jungle
5 / 6 / 7
54.5% KP
9,555
13.8% share
9,397g
147 CS · 5.9/m
Epsilon#00000
Syndra · Mid
5 / 4 / 5
45.5% KP
16,357
23.7% share
11,715g
228 CS · 9.1/m
zzz#Nik
Kai'Sa · ADC
8 / 5 / 6
63.6% KP
26,702
38.7% share
11,458g
207 CS · 8.3/m
jmont#0000
Bard · Support
3 / 5 / 11
63.6% KP
9,597
13.9% share
7,155g
17 CS · 0.7/m
Red side
Victoryboo rank 1 acc#kiss
Kayle · Top
11 / 3 / 5
59.3% KP
26,056
30.6% share
15,456g
268 CS · 10.7/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 2 / 15
74.1% KP
16,666
19.6% share
12,220g
183 CS · 7.3/m
Webb#AsOne
Taliyah · Mid
7 / 3 / 9
59.3% KP
20,390
23.9% share
11,445g
193 CS · 7.7/m
Meng God#无需多言
Sivir · ADC
4 / 7 / 4
29.6% KP
11,420
13.4% share
9,651g
161 CS · 6.4/m
Geiger#NA1
Nautilus · Support
0 / 7 / 11
40.7% KP
10,678
12.5% share
6,451g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
