Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 472 days ago
0 / 8 / 4
K / D / A
20%
Kill participation
276.4
Damage / min
8,560g
325.3 gold / min
18
9 placed · 0 cleared
165
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAizo#Happy
Sion · Top
1 / 13 / 6
35% KP
18,123
22.5% share
8,258g
155 CS · 5.9/m
NAgurin#EU1
Jarvan IV · Jungle
0 / 8 / 4
20% KP
7,273
9% share
8,560g
165 CS · 6.3/m
PhyMini#NA1
Corki · Mid
8 / 10 / 3
55% KP
24,433
30.3% share
13,393g
212 CS · 8.1/m
Koggle#mania
Kog'Maw · ADC
8 / 5 / 2
50% KP
20,863
25.9% share
11,545g
216 CS · 8.2/m
Aitsuki Nakuru#藍月なくる
Pyke · Support
3 / 10 / 11
70% KP
9,835
12.2% share
8,165g
18 CS · 0.7/m
Red side
VictoryAirflash#NA1
Wukong · Top
9 / 2 / 9
40% KP
30,120
26.2% share
14,531g
226 CS · 8.6/m
SexyHugoBabyKing#两级反转
Ekko · Jungle
23 / 1 / 11
75.6% KP
37,874
33% share
18,575g
238 CS · 9/m
Evrot#JO146
Jayce · Mid
9 / 5 / 7
35.6% KP
20,740
18.1% share
12,290g
207 CS · 7.9/m
Taiychi Ud#NA1
Zyra · ADC
2 / 6 / 7
20% KP
21,432
18.7% share
9,800g
181 CS · 6.9/m
Pockus#NA1
Rakan · Support
2 / 6 / 20
48.9% KP
4,662
4.1% share
8,628g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
