Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 471 days ago
5 / 9 / 0
K / D / A
25%
Kill participation
604.7
Damage / min
11,808g
405.5 gold / min
19
1 placed · 4 cleared
204
7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCylainius#NOXUS
Darius · Top
9 / 8 / 7
40% KP
21,248
19% share
11,562g
165 CS · 5.7/m
IllllllllllllllI#III
Rengar · Jungle
13 / 1 / 7
50% KP
29,507
26.4% share
16,093g
247 CS · 8.5/m
Skycapp#CUTTA
Akali · Mid
10 / 4 / 6
40% KP
22,238
19.9% share
13,418g
219 CS · 7.5/m
Avers#NA1
Ezreal · ADC
7 / 4 / 11
45% KP
23,725
21.3% share
13,831g
222 CS · 7.6/m
Riot H4xDefender#lol
Swain · Support
1 / 3 / 22
57.5% KP
14,867
13.3% share
9,802g
41 CS · 1.4/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
6 / 7 / 5
55% KP
26,021
26.1% share
12,320g
212 CS · 7.3/m
NAgurin#EU1
Elise · Jungle
5 / 9 / 0
25% KP
17,606
17.6% share
11,808g
204 CS · 7/m
Tafi di rung#2607
Smolder · Mid
2 / 7 / 3
25% KP
18,564
18.6% share
10,325g
216 CS · 7.4/m
Saico#Slide
Kai'Sa · ADC
5 / 7 / 5
50% KP
24,154
24.2% share
11,966g
231 CS · 7.9/m
Pentius#owo
Pantheon · Support
2 / 10 / 6
40% KP
13,506
13.5% share
7,449g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
