Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 471 days ago
11 / 1 / 8
K / D / A
76%
Kill participation
981.7
Damage / min
11,456g
573.8 gold / min
24
9 placed · 4 cleared
175
8.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInconsiderate#I AM
Jayce · Top
0 / 5 / 1
7.1% KP
6,065
12.3% share
6,224g
131 CS · 6.6/m
ScrubNoob#Ankou
Rengar · Jungle
7 / 3 / 0
50% KP
8,927
18.1% share
8,996g
160 CS · 8/m
Avers#NA1
Sylas · Mid
1 / 5 / 3
28.6% KP
11,695
23.7% share
6,309g
122 CS · 6.1/m
ADAD#Mobi
Corki · ADC
4 / 3 / 2
42.9% KP
14,184
28.8% share
9,182g
179 CS · 9/m
surveillance#00000
Elise · Support
2 / 9 / 4
42.9% KP
8,411
17.1% share
5,681g
10 CS · 0.5/m
Red side
VictorySamuel Kim#Dunk
Wukong · Top
4 / 2 / 1
20% KP
7,321
11.6% share
7,871g
132 CS · 6.6/m
NAgurin#EU1
Jarvan IV · Jungle
11 / 1 / 8
76% KP
19,602
31.1% share
11,456g
175 CS · 8.8/m
samekosaba#ÒωÓ
Veigar · Mid
7 / 4 / 6
52% KP
18,279
29% share
9,073g
155 CS · 7.8/m
array#1128
Aphelios · ADC
2 / 4 / 6
32% KP
12,895
20.4% share
7,631g
151 CS · 7.6/m
Clareetz#0002
Janna · Support
1 / 3 / 16
68% KP
5,031
8% share
5,863g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
