Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 471 days ago
3 / 6 / 10
K / D / A
92.9%
Kill participation
661.1
Damage / min
11,555g
406.9 gold / min
33
13 placed · 8 cleared
235
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat风渐远#0520
Nasus · Top
4 / 7 / 4
57.1% KP
15,794
21.9% share
10,694g
184 CS · 6.5/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 6 / 10
92.9% KP
18,775
26.1% share
11,555g
235 CS · 8.3/m
LiamL#main
Ahri · Mid
1 / 5 / 7
57.1% KP
14,897
20.7% share
9,439g
221 CS · 7.8/m
Zethal#NA1
Lucian · ADC
5 / 6 / 4
64.3% KP
16,023
22.3% share
12,261g
250 CS · 8.8/m
Webb#AsOne
Thresh · Support
1 / 5 / 8
64.3% KP
6,486
9% share
6,658g
38 CS · 1.3/m
Red side
VictoryAlbinoSpino#Sonic
Garen · Top
7 / 1 / 6
46.4% KP
23,490
24.6% share
13,424g
249 CS · 8.8/m
Tomo#0999
Vi · Jungle
4 / 6 / 12
57.1% KP
10,992
11.5% share
11,745g
205 CS · 7.2/m
Skycapp#CUTTA
Akali · Mid
7 / 4 / 7
50% KP
20,423
21.4% share
13,168g
224 CS · 7.9/m
monkey30000#Lyff
Ezreal · ADC
8 / 0 / 14
78.6% KP
35,309
37% share
14,375g
268 CS · 9.4/m
Xed#ANZ
Janna · Support
2 / 3 / 18
71.4% KP
5,157
5.4% share
8,285g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
