Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 471 days ago
6 / 6 / 13
K / D / A
79.2%
Kill participation
680.3
Damage / min
14,146g
423.3 gold / min
35
15 placed · 6 cleared
213
6.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory风渐远#0520
Mordekaiser · Top
8 / 7 / 11
48.7% KP
43,467
28.9% share
13,765g
190 CS · 5.7/m
Wocaoo#NA1
Pantheon · Jungle
11 / 5 / 18
74.4% KP
31,914
21.2% share
14,899g
195 CS · 5.8/m
woodeng#0208
Taliyah · Mid
10 / 4 / 15
64.1% KP
33,841
22.5% share
17,486g
329 CS · 9.8/m
array#1128
Sivir · ADC
9 / 4 / 17
66.7% KP
31,405
20.9% share
16,843g
306 CS · 9.2/m
BarbaricDictator#4097
Karma · Support
1 / 4 / 28
74.4% KP
9,920
6.6% share
9,709g
21 CS · 0.6/m
Red side
DefeatKaizer Morde#Death
Yorick · Top
8 / 7 / 6
58.3% KP
32,999
29.5% share
15,886g
233 CS · 7/m
NAgurin#EU1
Jarvan IV · Jungle
6 / 6 / 13
79.2% KP
22,734
20.3% share
14,146g
213 CS · 6.4/m
Koala#Euca
Aurora · Mid
0 / 8 / 11
45.8% KP
21,997
19.6% share
11,615g
240 CS · 7.2/m
melke#0001
Samira · ADC
10 / 8 / 4
58.3% KP
25,457
22.7% share
17,604g
296 CS · 8.9/m
Pockus#NA1
Nautilus · Support
0 / 10 / 14
58.3% KP
8,842
7.9% share
8,454g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
