Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 470 days ago
8 / 2 / 8
K / D / A
76.2%
Kill participation
916.5
Damage / min
12,098g
518.5 gold / min
27
12 placed · 1 cleared
190
8.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInt arrest#NA1
Darius · Top
3 / 2 / 4
33.3% KP
10,469
13.4% share
9,598g
197 CS · 8.4/m
NAgurin#EU1
Jarvan IV · Jungle
8 / 2 / 8
76.2% KP
21,385
27.4% share
12,098g
190 CS · 8.1/m
aicee#aicee
Galio · Mid
1 / 3 / 8
42.9% KP
13,907
17.8% share
8,521g
175 CS · 7.5/m
passive#lolz
Jinx · ADC
9 / 4 / 6
71.4% KP
24,036
30.8% share
11,566g
156 CS · 6.7/m
hyeji sup#NA1
Tahm Kench · Support
0 / 2 / 15
71.4% KP
8,139
10.4% share
6,807g
28 CS · 1.2/m
Red side
Defeatjohn wick#light
Dr. Mundo · Top
2 / 3 / 2
30.8% KP
10,371
19.1% share
9,226g
196 CS · 8.4/m
as5zmqk8rtnsld41#1234
Viego · Jungle
1 / 3 / 7
61.5% KP
6,225
11.5% share
7,805g
147 CS · 6.3/m
Akuma#2210
Sylas · Mid
3 / 6 / 5
61.5% KP
10,912
20.1% share
7,770g
151 CS · 6.5/m
BeboBash#NA1
Kai'Sa · ADC
6 / 6 / 6
92.3% KP
15,638
28.9% share
9,984g
163 CS · 7/m
Fanthom#LB1
LeBlanc · Support
1 / 3 / 8
69.2% KP
11,038
20.4% share
6,246g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
