Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 470 days ago
4 / 7 / 10
K / D / A
42.4%
Kill participation
532.7
Damage / min
11,948g
416.1 gold / min
38
12 placed · 5 cleared
216
7.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi wont#002
Gnar · Top
2 / 3 / 7
27.3% KP
21,774
20.7% share
11,583g
211 CS · 7.3/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 7 / 10
42.4% KP
15,297
14.6% share
11,948g
216 CS · 7.5/m
ytghk#025
Syndra · Mid
13 / 3 / 9
66.7% KP
36,983
35.2% share
16,410g
214 CS · 7.5/m
MyoChae#9229
Tristana · ADC
13 / 7 / 5
54.5% KP
25,054
23.9% share
15,264g
197 CS · 6.9/m
tamim#888
Soraka · Support
1 / 9 / 21
66.7% KP
5,873
5.6% share
8,872g
12 CS · 0.4/m
Red side
DefeatDawn and Firefly#Nbuna
Jax · Top
4 / 2 / 6
34.5% KP
16,497
17.6% share
12,235g
234 CS · 8.1/m
Fan Jin#NA1
Lee Sin · Jungle
2 / 9 / 10
41.4% KP
11,744
12.6% share
8,941g
133 CS · 4.6/m
Clareetz#0002
Galio · Mid
3 / 5 / 10
44.8% KP
16,307
17.4% share
10,449g
187 CS · 6.5/m
love mango#sry
Ashe · ADC
7 / 10 / 10
58.6% KP
21,017
22.5% share
11,255g
167 CS · 5.8/m
LOVE3000#nadog
Neeko · Support
13 / 7 / 12
86.2% KP
27,927
29.9% share
12,271g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
