Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 470 days ago
5 / 5 / 11
K / D / A
59.3%
Kill participation
779.9
Damage / min
14,298g
509.7 gold / min
29
7 placed · 3 cleared
248
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Rumble · Top
3 / 6 / 3
30% KP
19,446
21% share
9,505g
182 CS · 6.5/m
소년가장 원딜#클로버
Vi · Jungle
2 / 6 / 8
50% KP
11,793
12.7% share
9,240g
161 CS · 5.7/m
Skyy#NA11
Mel · Mid
4 / 5 / 4
40% KP
22,814
24.6% share
11,136g
254 CS · 9.1/m
ll DarkJak ll#GOD
Sivir · ADC
5 / 6 / 8
65% KP
20,486
22.1% share
12,585g
218 CS · 7.8/m
Cartethyia#100
Neeko · Support
6 / 4 / 9
75% KP
18,275
19.7% share
8,677g
28 CS · 1/m
Red side
VictorySeason of Leaves#Fall
Zoe · Top
5 / 4 / 6
40.7% KP
23,645
23.6% share
11,859g
209 CS · 7.5/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 5 / 11
59.3% KP
21,875
21.8% share
14,298g
248 CS · 8.8/m
JustAChillZilean#ZIl
Vladimir · Mid
9 / 3 / 4
48.1% KP
25,767
25.7% share
15,210g
229 CS · 8.2/m
skyysailorr#NA1
Aphelios · ADC
6 / 4 / 8
51.9% KP
22,991
22.9% share
13,037g
207 CS · 7.4/m
Vagabond#LCS
Alistar · Support
2 / 5 / 11
48.1% KP
6,039
6% share
7,972g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
