Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 469 days ago
9 / 5 / 23
K / D / A
78%
Kill participation
1,120.3
Damage / min
13,325g
482.2 gold / min
35
13 placed · 2 cleared
198
7.2 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音薇信tonytoppwd#pwdd
Soraka · Top
4 / 1 / 21
61% KP
11,811
8.9% share
10,757g
160 CS · 5.8/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 5 / 23
78% KP
30,957
23.3% share
13,325g
198 CS · 7.2/m
Kenas#HotAF
Viktor · Mid
4 / 4 / 12
39% KP
22,582
17% share
12,544g
239 CS · 8.6/m
Loracia#NA1
Jhin · ADC
17 / 3 / 9
63.4% KP
33,690
25.4% share
16,785g
247 CS · 8.9/m
Koggle#mania
Kog'Maw · Support
7 / 6 / 19
63.4% KP
33,679
25.4% share
9,277g
30 CS · 1.1/m
Red side
DefeatAirflash#NA1
Wukong · Top
3 / 8 / 2
26.3% KP
19,257
18% share
11,501g
222 CS · 8/m
life is good#NA3
Lee Sin · Jungle
8 / 5 / 9
89.5% KP
31,163
29.1% share
14,076g
200 CS · 7.2/m
TinFoilSlayer#NA1
Syndra · Mid
2 / 11 / 4
31.6% KP
16,557
15.5% share
9,570g
196 CS · 7.1/m
PhantomL0rd#Karth
Karthus · ADC
6 / 9 / 6
63.2% KP
33,632
31.4% share
12,039g
207 CS · 7.5/m
Clareetz#0002
Janna · Support
0 / 8 / 13
68.4% KP
6,373
6% share
7,076g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
