Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 469 days ago
4 / 8 / 6
K / D / A
76.9%
Kill participation
523.9
Damage / min
12,961g
463.7 gold / min
24
12 placed · 1 cleared
243
8.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysplit216#NA1
Kayle · Top
8 / 4 / 7
39.5% KP
23,980
26.3% share
14,336g
235 CS · 8.4/m
jamican banana#NA1
Shaco · Jungle
15 / 2 / 6
55.3% KP
22,625
24.8% share
14,650g
196 CS · 7/m
Death Is Our#Duty
Akshan · Mid
6 / 3 / 11
44.7% KP
18,703
20.5% share
11,947g
208 CS · 7.4/m
br34th3#NA1
Mel · ADC
6 / 0 / 9
39.5% KP
15,978
17.5% share
12,777g
249 CS · 8.9/m
Mute And Pray#NA1
Rammus · Support
3 / 4 / 18
55.3% KP
9,992
10.9% share
9,042g
22 CS · 0.8/m
Red side
DefeatZacheryZZTOP#1391
Yasuo · Mid
2 / 11 / 1
23.1% KP
13,193
22.9% share
9,534g
225 CS · 8.1/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 8 / 6
76.9% KP
14,642
25.4% share
12,961g
243 CS · 8.7/m
Shy Femboy#cutie
Kassadin · Top
5 / 9 / 3
61.5% KP
16,471
28.5% share
11,044g
176 CS · 6.3/m
Seraphine is 17#NA1
Seraphine · ADC
0 / 3 / 4
30.8% KP
3,895
6.7% share
8,022g
174 CS · 6.2/m
conv#NA1
Bard · Support
2 / 7 / 4
46.2% KP
9,522
16.5% share
6,695g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
