Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Defeat
Ranked Solo/Duo · 469 days ago
3 / 10 / 8
K / D / A
61.1%
Kill participation
989.7
Damage / min
14,911g
402.3 gold / min
47
3 placed · 13 cleared
298
8 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygemi#swift
Ornn · Top
2 / 4 / 10
28.6% KP
28,546
13.1% share
13,258g
256 CS · 6.9/m
Yuu13#137
Pantheon · Jungle
17 / 3 / 15
76.2% KP
64,812
29.7% share
18,027g
205 CS · 5.5/m
Koala#Euca
Taliyah · Mid
8 / 4 / 15
54.8% KP
39,483
18.1% share
16,828g
271 CS · 7.3/m
THROW LORD#NA1
Varus · ADC
11 / 1 / 12
54.8% KP
58,853
26.9% share
19,571g
335 CS · 9/m
也许有一天#我是说也许
Elise · Support
4 / 6 / 21
59.5% KP
26,889
12.3% share
11,536g
25 CS · 0.7/m
Red side
DefeatKumo9#NA1
Dr. Mundo · Top
7 / 5 / 5
66.7% KP
45,648
33.3% share
17,721g
272 CS · 7.3/m
NAgurin#EU1
Shyvana · Jungle
3 / 10 / 8
61.1% KP
36,684
26.8% share
14,911g
298 CS · 8/m
HEAL IT UP#0428
Ryze · Mid
3 / 8 / 10
72.2% KP
30,814
22.5% share
13,044g
258 CS · 7/m
br34th3#NA1
Lucian · ADC
2 / 9 / 4
33.3% KP
14,932
10.9% share
13,631g
293 CS · 7.9/m
EBBman#NA1
Nami · Support
3 / 10 / 12
83.3% KP
8,859
6.5% share
9,384g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
