Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 468 days ago
1 / 5 / 10
K / D / A
73.3%
Kill participation
596.4
Damage / min
14,582g
390.9 gold / min
46
15 placed · 8 cleared
328
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopablo#2003
Shen · Top
4 / 7 / 5
60% KP
24,428
17.7% share
11,453g
209 CS · 5.6/m
NAgurin#EU1
Nocturne · Jungle
1 / 5 / 10
73.3% KP
22,244
16.1% share
14,582g
328 CS · 8.8/m
SReven#NA1
Viktor · Mid
3 / 5 / 2
33.3% KP
37,336
27% share
15,007g
312 CS · 8.4/m
walid georgey#Choco
Jhin · ADC
5 / 5 / 4
60% KP
25,946
18.8% share
14,767g
309 CS · 8.3/m
tarzaned patreon#edate
Zyra · Support
2 / 7 / 8
66.7% KP
28,249
20.4% share
9,835g
58 CS · 1.6/m
Red side
Victory抖音薇信tonytoppwd#pwdd
Ambessa · Top
4 / 4 / 6
34.5% KP
24,872
18.8% share
14,379g
278 CS · 7.5/m
也许有一天#我是说也许
Pantheon · Jungle
11 / 4 / 10
72.4% KP
29,622
22.4% share
17,334g
251 CS · 6.7/m
Plato#Flaw
Vladimir · Mid
7 / 2 / 10
58.6% KP
29,932
22.7% share
17,144g
329 CS · 8.8/m
duoking1#ilmgf
Caitlyn · ADC
3 / 3 / 11
48.3% KP
33,096
25.1% share
15,768g
309 CS · 8.3/m
MageBot#SCALE
Seraphine · Support
4 / 2 / 19
79.3% KP
14,591
11% share
11,788g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
