Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 468 days ago
6 / 6 / 12
K / D / A
69.2%
Kill participation
578.7
Damage / min
13,914g
447.9 gold / min
30
13 placed · 4 cleared
218
7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音薇信tonytoppwd#pwdd
Yorick · Top
7 / 5 / 6
50% KP
30,272
28.6% share
13,924g
198 CS · 6.4/m
NAgurin#EU1
Jarvan IV · Jungle
6 / 6 / 12
69.2% KP
17,978
17% share
13,914g
218 CS · 7/m
32419449321#NA1
Orianna · Mid
7 / 5 / 10
65.4% KP
25,673
24.3% share
13,431g
247 CS · 8/m
Yang#adc1
Caitlyn · ADC
5 / 9 / 5
38.5% KP
23,719
22.4% share
13,122g
230 CS · 7.4/m
Augustine#NA1
Karma · Support
1 / 5 / 16
65.4% KP
8,028
7.6% share
8,566g
33 CS · 1.1/m
Red side
Victory사고 방식#www
Aatrox · Top
8 / 6 / 5
44.8% KP
31,289
27.1% share
14,376g
228 CS · 7.3/m
chuckyy#GS25
Trundle · Jungle
5 / 6 / 20
86.2% KP
14,742
12.8% share
14,095g
205 CS · 6.6/m
하쿠비#999
Taliyah · Mid
1 / 7 / 12
44.8% KP
16,699
14.5% share
10,321g
175 CS · 5.6/m
Tomo#0999
Kai'Sa · ADC
12 / 3 / 13
86.2% KP
40,223
34.9% share
17,817g
274 CS · 8.8/m
Isles#000
Neeko · Support
3 / 4 / 18
72.4% KP
12,440
10.8% share
9,238g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
