Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 468 days ago
10 / 6 / 13
K / D / A
85.2%
Kill participation
1,079.7
Damage / min
16,405g
497.6 gold / min
41
20 placed · 6 cleared
230
7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEchoOfSH#Allan
Vladimir · Top
5 / 5 / 9
51.9% KP
30,626
20.5% share
12,580g
224 CS · 6.8/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 6 / 13
85.2% KP
35,595
23.9% share
16,405g
230 CS · 7/m
Kanami#ahj
Ambessa · Mid
4 / 8 / 4
29.6% KP
30,042
20.1% share
11,723g
229 CS · 6.9/m
AUDI R8 FAN#NA1
Tristana · ADC
7 / 5 / 9
59.3% KP
33,935
22.7% share
15,918g
280 CS · 8.5/m
secret of us#50N4
Sona · Support
1 / 3 / 24
92.6% KP
18,999
12.7% share
10,063g
24 CS · 0.7/m
Red side
DefeatTopablo#2003
Renekton · Mid
5 / 7 / 12
63% KP
29,779
25.6% share
13,044g
221 CS · 6.7/m
아 재#개딸피
Kha'Zix · Jungle
11 / 6 / 4
55.6% KP
31,858
27.3% share
15,851g
232 CS · 7/m
Tyrion Lannister#SMURF
Yasuo · Top
3 / 6 / 7
37% KP
23,136
19.9% share
14,150g
256 CS · 7.8/m
Zepshun#JG1
Jhin · ADC
6 / 3 / 4
37% KP
26,522
22.8% share
14,062g
280 CS · 8.5/m
Latence#NL1
Soraka · Support
2 / 6 / 16
66.7% KP
5,228
4.5% share
9,191g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
