Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 468 days ago
4 / 5 / 1
K / D / A
55.6%
Kill participation
461.6
Damage / min
11,304g
415.8 gold / min
33
14 placed · 5 cleared
244
9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFUE Lamine Jamal#FUEGO
Jayce · Top
8 / 5 / 7
55.6% KP
30,392
35.6% share
13,003g
226 CS · 8.3/m
Best Kennen NA#owo
Zac · Jungle
3 / 2 / 11
51.9% KP
8,665
10.1% share
10,450g
157 CS · 5.8/m
Zelt#NA1
Aurora · Mid
6 / 1 / 10
59.3% KP
19,615
23% share
12,105g
226 CS · 8.3/m
Bazz#99999
Lucian · ADC
6 / 0 / 6
44.4% KP
15,743
18.4% share
13,142g
256 CS · 9.4/m
АZЯАЕL#1004
Sona · Support
4 / 1 / 15
70.4% KP
10,997
12.9% share
9,373g
31 CS · 1.1/m
Red side
DefeatDawn and Firefly#Nbuna
Ornn · Top
3 / 6 / 0
33.3% KP
10,668
17.9% share
8,459g
160 CS · 5.9/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 5 / 1
55.6% KP
12,548
21.1% share
11,304g
244 CS · 9/m
GJONES#123
Azir · Mid
2 / 9 / 2
44.4% KP
18,011
30.3% share
9,299g
200 CS · 7.4/m
카리나#0005
Corki · ADC
0 / 3 / 1
11.1% KP
13,710
23% share
9,533g
242 CS · 8.9/m
BoostedDonkey#NA1
Janna · Support
0 / 4 / 2
22.2% KP
4,580
7.7% share
5,725g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
