Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 467 days ago
3 / 5 / 12
K / D / A
75%
Kill participation
697.8
Damage / min
14,013g
473.1 gold / min
31
14 placed · 2 cleared
280
9.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPLANE101#TTV
Vayne · Top
7 / 8 / 2
45% KP
16,669
18.7% share
12,991g
210 CS · 7.1/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 5 / 12
75% KP
20,667
23.1% share
14,013g
280 CS · 9.5/m
A Storms Coming#NA1
Katarina · Mid
4 / 10 / 6
50% KP
25,755
28.8% share
11,768g
165 CS · 5.6/m
ivern kitten#NA1
Ivern · ADC
5 / 6 / 8
65% KP
16,953
19% share
12,009g
176 CS · 5.9/m
Isles#000
Nami · Support
1 / 7 / 10
55% KP
9,299
10.4% share
7,584g
23 CS · 0.8/m
Red side
Victoryedamamelover69#NA1
Urgot · Top
8 / 4 / 6
38.9% KP
18,919
19.2% share
14,906g
257 CS · 8.7/m
已读乱回#jixi
Lee Sin · Jungle
11 / 4 / 18
80.6% KP
21,289
21.6% share
15,094g
206 CS · 7/m
woodeng#0208
Aurora · Mid
12 / 4 / 9
58.3% KP
34,883
35.4% share
14,974g
233 CS · 7.9/m
Tomo#0999
Seraphine · ADC
1 / 3 / 23
66.7% KP
10,760
10.9% share
11,772g
218 CS · 7.4/m
cookiepop#NA1
Sona · Support
4 / 5 / 25
80.6% KP
12,694
12.9% share
10,505g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
