Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 467 days ago
4 / 2 / 10
K / D / A
41.2%
Kill participation
713.5
Damage / min
11,620g
462.3 gold / min
35
11 placed · 5 cleared
238
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShadow#0396
Fizz · Top
2 / 13 / 4
30% KP
12,390
17.3% share
8,569g
127 CS · 5.1/m
xky#uuu
Talon · Jungle
6 / 3 / 7
65% KP
13,414
18.7% share
12,595g
197 CS · 7.8/m
Jagangducheon#NA1
Twisted Fate · Mid
4 / 5 / 5
45% KP
11,508
16.1% share
11,595g
212 CS · 8.4/m
Smug Urf#1195
Lucian · ADC
5 / 7 / 8
65% KP
23,447
32.7% share
10,318g
170 CS · 6.8/m
Dacnomaniak#BONK
Poppy · Support
3 / 6 / 11
70% KP
10,905
15.2% share
7,761g
24 CS · 1/m
Red side
VictorySlappyJoe#NA1
Garen · Top
16 / 2 / 2
52.9% KP
32,705
32.9% share
16,789g
251 CS · 10/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 2 / 10
41.2% KP
17,933
18.1% share
11,620g
238 CS · 9.5/m
jade#CN1
Sylas · Mid
3 / 6 / 7
29.4% KP
18,854
19% share
9,544g
168 CS · 6.7/m
Ahad#NA1
Jinx · ADC
11 / 5 / 5
47.1% KP
23,218
23.4% share
13,064g
204 CS · 8.1/m
Lemon on stove#NA1
Braum · Support
0 / 5 / 13
38.2% KP
6,621
6.7% share
6,486g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
