Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 467 days ago
9 / 1 / 12
K / D / A
75%
Kill participation
788.7
Damage / min
10,768g
548.9 gold / min
19
7 placed · 4 cleared
159
8.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAizo#Happy
Sion · Top
4 / 2 / 6
35.7% KP
11,983
18% share
8,450g
162 CS · 8.3/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 1 / 12
75% KP
15,471
23.3% share
10,768g
159 CS · 8.1/m
GJONES#123
Azir · Mid
4 / 2 / 7
39.3% KP
15,018
22.6% share
9,281g
174 CS · 8.9/m
samekosaba#ÒωÓ
Twitch · ADC
10 / 3 / 6
57.1% KP
17,454
26.3% share
9,895g
149 CS · 7.6/m
kurfyou#hamz
Fiddlesticks · Support
1 / 2 / 15
57.1% KP
6,562
9.9% share
5,898g
15 CS · 0.8/m
Red side
Defeattop learning acc#pp123
Olaf · Top
5 / 5 / 3
80% KP
18,506
40.6% share
8,914g
134 CS · 6.8/m
furbo#NA1
Volibear · Jungle
0 / 6 / 3
30% KP
5,791
12.7% share
6,294g
132 CS · 6.7/m
SexyHugoBabyKing#两级反转
Lux · Mid
1 / 5 / 2
30% KP
6,744
14.8% share
6,933g
160 CS · 8.2/m
fame and glory#known
Draven · ADC
2 / 7 / 2
40% KP
11,522
25.3% share
7,106g
129 CS · 6.6/m
Scyrnn#NA1
Nautilus · Support
2 / 5 / 2
40% KP
3,002
6.6% share
5,616g
25 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
