Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 466 days ago
2 / 9 / 20
K / D / A
71%
Kill participation
561.8
Damage / min
13,182g
364 gold / min
40
14 placed · 6 cleared
247
6.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音薇信tonytoppwd#pwdd
Camille · Top
11 / 4 / 7
50% KP
35,099
21.5% share
17,592g
295 CS · 8.1/m
果汁世界#果汁世界
Shaco · Jungle
6 / 4 / 17
63.9% KP
28,860
17.6% share
15,990g
245 CS · 6.8/m
RobbyBob#NA1
Zed · Mid
12 / 5 / 14
72.2% KP
53,003
32.4% share
21,549g
290 CS · 8/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Draven · ADC
6 / 9 / 15
58.3% KP
35,253
21.6% share
17,501g
272 CS · 7.5/m
SexyHugoBabyKing#两级反转
Nautilus · Support
1 / 9 / 13
38.9% KP
11,362
6.9% share
10,386g
41 CS · 1.1/m
Red side
Defeatgentle summer#maple
Ambessa · Top
6 / 8 / 7
41.9% KP
30,516
23% share
12,661g
232 CS · 6.4/m
NAgurin#EU1
Jarvan IV · Jungle
2 / 9 / 20
71% KP
20,347
15.3% share
13,182g
247 CS · 6.8/m
Zelt#NA1
Ryze · Mid
11 / 5 / 13
77.4% KP
39,737
30% share
17,748g
282 CS · 7.8/m
kurfyou#hamz
Hwei · ADC
11 / 8 / 12
74.2% KP
36,626
27.6% share
14,974g
256 CS · 7.1/m
AdmirablePotato#6318
Rakan · Support
1 / 6 / 18
61.3% KP
5,417
4.1% share
8,542g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
