Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 466 days ago
3 / 6 / 5
K / D / A
40%
Kill participation
438.1
Damage / min
11,554g
408.3 gold / min
28
13 placed · 3 cleared
182
6.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#alynn
Vayne · Top
10 / 9 / 3
65% KP
31,961
38.6% share
12,807g
181 CS · 6.4/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 6 / 5
40% KP
12,399
15% share
11,554g
182 CS · 6.4/m
伊莉C#JGER
Lissandra · Mid
2 / 8 / 3
25% KP
10,518
12.7% share
8,781g
118 CS · 4.2/m
Yabyinda#lovie
Caitlyn · ADC
2 / 6 / 6
40% KP
19,865
24% share
11,369g
222 CS · 7.8/m
duoking1#Talia
Bard · Support
3 / 6 / 5
40% KP
7,954
9.6% share
7,607g
31 CS · 1.1/m
Red side
Victoryreality#gap
Corki · Top
5 / 5 / 8
37.1% KP
18,050
17.8% share
11,478g
203 CS · 7.2/m
Sneewo#NA1
Xin Zhao · Jungle
2 / 2 / 17
54.3% KP
17,502
17.3% share
12,989g
235 CS · 8.3/m
Palafoxy#CHOMP
Sylas · Mid
12 / 2 / 6
51.4% KP
34,074
33.6% share
16,298g
246 CS · 8.7/m
Knosis#εïз
Lucian · ADC
15 / 4 / 3
51.4% KP
22,778
22.5% share
15,811g
232 CS · 8.2/m
kurfyou#hamz
Fiddlesticks · Support
1 / 7 / 15
45.7% KP
9,031
8.9% share
8,041g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
