Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 466 days ago
5 / 8 / 7
K / D / A
54.5%
Kill participation
1,158.4
Damage / min
12,620g
395.6 gold / min
30
14 placed · 5 cleared
239
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoggle#mania
Ornn · Top
4 / 3 / 13
48.6% KP
24,927
19.4% share
12,909g
215 CS · 6.7/m
gsplash1#NA2
Pantheon · Jungle
7 / 3 / 12
54.3% KP
24,603
19.1% share
14,559g
212 CS · 6.6/m
lklklk1#ÒωÓ
Sylas · Mid
9 / 4 / 11
57.1% KP
26,717
20.8% share
12,871g
138 CS · 4.3/m
fame and glory#known
Draven · ADC
13 / 9 / 10
65.7% KP
42,571
33.1% share
18,046g
258 CS · 8.1/m
Yohane#eepy
Thresh · Support
2 / 3 / 25
77.1% KP
9,692
7.5% share
10,491g
35 CS · 1.1/m
Red side
DefeatDawn and Firefly#Nbuna
Ambessa · Top
8 / 6 / 2
45.5% KP
32,108
23% share
13,182g
230 CS · 7.2/m
The Punisher#best
Nocturne · Jungle
1 / 6 / 10
50% KP
19,475
14% share
11,111g
221 CS · 6.9/m
NAgurin#EU1
Karma · Mid
5 / 8 / 7
54.5% KP
36,952
26.5% share
12,620g
239 CS · 7.5/m
Fun Key Ayy Rab#NA1
Ezreal · ADC
8 / 5 / 6
63.6% KP
35,536
25.5% share
12,938g
200 CS · 6.3/m
zXmØmmÿm1Ìk3rZx#NA1
Neeko · Support
0 / 10 / 12
54.5% KP
15,361
11% share
7,499g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
