Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 466 days ago
5 / 2 / 12
K / D / A
77.3%
Kill participation
714
Damage / min
10,882g
432.1 gold / min
21
12 placed · 2 cleared
174
6.9 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConsume#Love
Akali · Top
8 / 3 / 4
54.5% KP
17,138
25.7% share
11,426g
197 CS · 7.8/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 2 / 12
77.3% KP
17,981
27% share
10,882g
174 CS · 6.9/m
lTHTl#NA1
Brand · Mid
3 / 3 / 5
36.4% KP
13,545
20.3% share
8,328g
160 CS · 6.4/m
Zepshun#JG1
Jhin · ADC
5 / 3 / 4
40.9% KP
10,811
16.2% share
12,085g
232 CS · 9.2/m
Clavinn#NA1
Neeko · Support
1 / 3 / 12
59.1% KP
7,155
10.7% share
6,751g
38 CS · 1.5/m
Red side
DefeatNinjaSenpai#LoL
Aatrox · Top
2 / 6 / 4
42.9% KP
8,312
16.9% share
8,425g
154 CS · 6.1/m
IlIllIllIlllIlll#llIlI
Hecarim · Jungle
3 / 3 / 3
42.9% KP
8,712
17.7% share
9,741g
197 CS · 7.8/m
TSM BurgerKing#NA1
Syndra · Mid
2 / 4 / 3
35.7% KP
16,397
33.4% share
9,901g
218 CS · 8.7/m
franco#6879
Miss Fortune · ADC
7 / 4 / 1
57.1% KP
12,157
24.8% share
10,321g
183 CS · 7.3/m
Lucidsk#NA1
Thresh · Support
0 / 5 / 5
35.7% KP
3,531
7.2% share
5,535g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
