Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 465 days ago
2 / 7 / 18
K / D / A
62.5%
Kill participation
599.2
Damage / min
11,734g
426.7 gold / min
35
14 placed · 2 cleared
193
7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattop learning acc#pp123
Garen · Top
3 / 5 / 3
20% KP
14,414
14.5% share
9,506g
201 CS · 7.3/m
BredicalMo#dgtr
Nocturne · Jungle
4 / 10 / 11
50% KP
19,418
19.6% share
11,198g
167 CS · 6.1/m
tibs#xdd
Ahri · Mid
4 / 4 / 12
53.3% KP
22,526
22.7% share
9,383g
167 CS · 6.1/m
last goodbye#ttyl
Tristana · ADC
15 / 5 / 5
66.7% KP
25,354
25.6% share
15,576g
186 CS · 6.8/m
kurfyou#hamz
Elise · Support
4 / 8 / 16
66.7% KP
17,513
17.6% share
9,481g
24 CS · 0.9/m
Red side
VictoryTopablo#2003
Cho'Gath · Top
15 / 2 / 6
65.6% KP
31,687
27.1% share
14,813g
200 CS · 7.3/m
NAgurin#EU1
Jarvan IV · Jungle
2 / 7 / 18
62.5% KP
16,477
14.1% share
11,734g
193 CS · 7/m
Schtroupmf Taré#Peyo
Orianna · Mid
3 / 5 / 15
56.3% KP
25,273
21.6% share
12,333g
255 CS · 9.3/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Kog'Maw · ADC
11 / 8 / 7
56.3% KP
35,734
30.5% share
13,135g
191 CS · 6.9/m
강아지#2171
Lulu · Support
1 / 9 / 21
68.8% KP
7,804
6.7% share
8,137g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
