Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 465 days ago
7 / 6 / 8
K / D / A
60%
Kill participation
726
Damage / min
11,031g
417.8 gold / min
24
11 placed · 1 cleared
184
7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#alynn
Jax · Top
11 / 3 / 7
52.9% KP
30,585
30.6% share
14,383g
184 CS · 7/m
BarbaricDictator#4097
Ivern · Jungle
2 / 7 / 18
58.8% KP
5,635
5.6% share
10,754g
140 CS · 5.3/m
KatEvolved#666
Akali · Mid
11 / 7 / 8
55.9% KP
31,146
31.2% share
12,886g
188 CS · 7.1/m
강아지#2171
Corki · ADC
7 / 4 / 13
58.8% KP
20,878
20.9% share
12,571g
208 CS · 7.9/m
lucky boy syndrm#kit
Neeko · Support
3 / 4 / 15
52.9% KP
11,732
11.7% share
9,123g
54 CS · 2/m
Red side
DefeatHorder#Chris
Jayce · Top
7 / 8 / 2
36% KP
25,600
29% share
12,432g
215 CS · 8.1/m
NAgurin#EU1
Jarvan IV · Jungle
7 / 6 / 8
60% KP
19,167
21.7% share
11,031g
184 CS · 7/m
闪光小星#stars
Fizz · Mid
4 / 9 / 8
48% KP
16,847
19.1% share
10,828g
178 CS · 6.7/m
Rascal500#NA1
Lucian · ADC
4 / 7 / 7
44% KP
16,738
19% share
10,193g
203 CS · 7.7/m
kurfyou#hamz
Yuumi · Support
3 / 4 / 13
64% KP
9,934
11.3% share
7,168g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
