Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 465 days ago
9 / 7 / 14
K / D / A
56.1%
Kill participation
822.1
Damage / min
17,939g
461 gold / min
60
20 placed · 10 cleared
299
7.7 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZamudo#0517
Fiora · Top
7 / 9 / 6
31.7% KP
37,631
24.6% share
18,632g
351 CS · 9/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 7 / 14
56.1% KP
31,992
20.9% share
17,939g
299 CS · 7.7/m
KatEvolved#666
Aurora · Mid
10 / 10 / 8
43.9% KP
33,212
21.7% share
17,281g
256 CS · 6.6/m
kurfyou#hamz
Hwei · ADC
12 / 11 / 11
56.1% KP
36,692
23.9% share
15,791g
196 CS · 5/m
Muramina#mly
Nami · Support
3 / 12 / 22
61% KP
13,679
8.9% share
11,552g
21 CS · 0.5/m
Red side
Victory青晚ouo#六服王者
Anivia · Top
4 / 10 / 10
28.6% KP
22,463
13% share
14,585g
255 CS · 6.6/m
Music#NA2
Zed · Jungle
11 / 10 / 13
49% KP
29,959
17.3% share
15,587g
224 CS · 5.8/m
Samikin#uwu
Ahri · Mid
8 / 4 / 13
42.9% KP
34,953
20.2% share
16,989g
287 CS · 7.4/m
TNIAS#LYON
Jinx · ADC
18 / 9 / 16
69.4% KP
61,885
35.7% share
21,969g
306 CS · 7.9/m
Busio JNG#NA1
Pyke · Support
8 / 8 / 19
55.1% KP
24,191
13.9% share
14,103g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
