Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 465 days ago
7 / 4 / 5
K / D / A
40%
Kill participation
484.9
Damage / min
12,530g
458.4 gold / min
33
3 placed · 11 cleared
206
7.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#0517
Swain · Top
7 / 3 / 9
53.3% KP
28,110
30.8% share
13,213g
250 CS · 9.1/m
NAgurin#EU1
Elise · Jungle
7 / 4 / 5
40% KP
13,253
14.5% share
12,530g
206 CS · 7.5/m
TNIAS#LYON
Varus · Mid
8 / 2 / 8
53.3% KP
24,145
26.5% share
14,281g
235 CS · 8.6/m
hope1#1549
Ezreal · ADC
6 / 2 / 6
40% KP
18,728
20.5% share
12,047g
208 CS · 7.6/m
Cartethyia#100
Bard · Support
2 / 3 / 17
63.3% KP
6,919
7.6% share
8,197g
20 CS · 0.7/m
Red side
Defeattree frog#100
Jax · Top
4 / 9 / 1
35.7% KP
18,040
21% share
11,272g
191 CS · 7/m
Zepshun#JG1
Zyra · Jungle
0 / 7 / 6
42.9% KP
19,936
23.3% share
9,292g
203 CS · 7.4/m
Muramina#mly
Mel · Mid
2 / 6 / 3
35.7% KP
19,866
23.2% share
9,148g
190 CS · 7/m
kurfyou#hamz
Jinx · ADC
8 / 3 / 1
64.3% KP
19,814
23.1% share
12,441g
226 CS · 8.3/m
Isles#000
Nautilus · Support
0 / 5 / 10
71.4% KP
8,059
9.4% share
6,789g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
