Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 464 days ago
13 / 2 / 9
K / D / A
66.7%
Kill participation
1,121.1
Damage / min
16,228g
551 gold / min
32
13 placed · 3 cleared
244
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAizo#Happy
Cho'Gath · Top
2 / 6 / 1
16.7% KP
18,670
16.2% share
10,538g
206 CS · 7/m
HoodedGnome#NA1
Jarvan IV · Jungle
2 / 7 / 8
55.6% KP
22,777
19.8% share
10,498g
189 CS · 6.4/m
KatEvolved#666
Azir · Mid
5 / 9 / 6
61.1% KP
31,225
27.1% share
12,640g
232 CS · 7.9/m
Kai#Saens
Lucian · ADC
8 / 5 / 4
66.7% KP
35,824
31.1% share
13,169g
212 CS · 7.2/m
Protos#Colin
Milio · Support
1 / 6 / 11
66.7% KP
6,808
5.9% share
7,509g
30 CS · 1/m
Red side
VictoryKumo9#NA1
Sion · Top
5 / 4 / 14
57.6% KP
23,747
18.1% share
13,488g
219 CS · 7.4/m
NAgurin#EU1
Xin Zhao · Jungle
13 / 2 / 9
66.7% KP
33,015
25.2% share
16,228g
244 CS · 8.3/m
emouo#ouo
Kennen · Mid
3 / 5 / 9
36.4% KP
16,512
12.6% share
11,042g
181 CS · 6.1/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Kog'Maw · ADC
11 / 6 / 9
60.6% KP
48,903
37.3% share
14,982g
195 CS · 6.6/m
kurfyou#hamz
Fiddlesticks · Support
1 / 1 / 23
72.7% KP
9,084
6.9% share
9,121g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
