Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 464 days ago
5 / 8 / 4
K / D / A
90%
Kill participation
618.1
Damage / min
11,890g
408.8 gold / min
33
14 placed · 4 cleared
206
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopablo#2003
Poppy · Top
2 / 1 / 5
26.9% KP
19,212
21.2% share
10,086g
192 CS · 6.6/m
Munchy Punchy#YAYYY
Zed · Jungle
9 / 2 / 9
69.2% KP
26,101
28.8% share
14,645g
240 CS · 8.3/m
broken mirror#NA1
Syndra · Mid
6 / 5 / 10
61.5% KP
19,651
21.7% share
14,203g
255 CS · 8.8/m
xua#yin
Ezreal · ADC
6 / 2 / 7
50% KP
19,845
21.9% share
12,802g
236 CS · 8.1/m
Crimsonating#NA1
Karma · Support
3 / 0 / 21
92.3% KP
5,805
6.4% share
9,075g
22 CS · 0.8/m
Red side
Defeatgentle summer#maple
Ambessa · Top
0 / 1 / 4
40% KP
21,435
24.5% share
10,468g
244 CS · 8.4/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 8 / 4
90% KP
17,975
20.5% share
11,890g
206 CS · 7.1/m
lyhea#NA1
Mel · Mid
5 / 6 / 1
60% KP
15,607
17.8% share
11,657g
246 CS · 8.5/m
duoking1#Talia
Zyra · ADC
0 / 5 / 1
10% KP
24,937
28.5% share
9,789g
229 CS · 7.9/m
Nukezz#supp
Nautilus · Support
0 / 6 / 5
50% KP
7,646
8.7% share
6,608g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
