Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 464 days ago
8 / 2 / 7
K / D / A
48.4%
Kill participation
794.6
Damage / min
14,399g
507.6 gold / min
41
5 placed · 10 cleared
206
7.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#0517
Swain · Top
7 / 3 / 7
45.2% KP
24,532
24.7% share
13,638g
248 CS · 8.7/m
NAgurin#EU1
Elise · Jungle
8 / 2 / 7
48.4% KP
22,541
22.7% share
14,399g
206 CS · 7.3/m
TNIAS#LYON
Tristana · Mid
10 / 5 / 4
45.2% KP
25,585
25.8% share
16,251g
271 CS · 9.6/m
A1 S2N#Lost
Jhin · ADC
6 / 4 / 14
64.5% KP
21,908
22.1% share
13,764g
228 CS · 8/m
Tomo#0999
Alistar · Support
0 / 4 / 9
29% KP
4,730
4.8% share
6,882g
24 CS · 0.8/m
Red side
DefeatAirflash#NA1
Wukong · Top
4 / 6 / 6
55.6% KP
17,774
22.1% share
10,318g
179 CS · 6.3/m
ASTROBOY99#NA1
Lee Sin · Jungle
8 / 4 / 4
66.7% KP
13,547
16.9% share
12,029g
171 CS · 6/m
TinFoilSlayer#NA1
Syndra · Mid
3 / 9 / 5
44.4% KP
26,847
33.4% share
10,438g
185 CS · 6.5/m
AD King#LYON
Aphelios · ADC
3 / 5 / 4
38.9% KP
19,935
24.8% share
13,523g
284 CS · 10/m
kurfyou#hamz
Taric · Support
0 / 7 / 10
55.6% KP
2,206
2.7% share
6,520g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
