Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 463 days ago
2 / 5 / 12
K / D / A
56%
Kill participation
584.5
Damage / min
13,406g
417.6 gold / min
42
15 placed · 6 cleared
246
7.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygemi#swift
Poppy · Top
3 / 3 / 12
60% KP
21,326
21.1% share
12,419g
209 CS · 6.5/m
NAgurin#EU1
Xin Zhao · Jungle
2 / 5 / 12
56% KP
18,764
18.6% share
13,406g
246 CS · 7.7/m
Losedoges#dog
Aurora · Mid
8 / 5 / 8
64% KP
30,807
30.5% share
14,647g
226 CS · 7/m
LEVITICUS#0000
Aphelios · ADC
9 / 8 / 4
52% KP
21,192
21% share
15,699g
222 CS · 6.9/m
marco#LAN1
Thresh · Support
3 / 4 / 18
84% KP
8,850
8.8% share
10,008g
34 CS · 1.1/m
Red side
Defeatchrisnam#NA1
Garen · Top
3 / 2 / 5
32% KP
19,873
18.4% share
12,738g
260 CS · 8.1/m
F3NTYF0LDFRANK33#GULAG
Jarvan IV · Jungle
3 / 7 / 16
76% KP
14,056
13% share
12,487g
208 CS · 6.5/m
Nilemars#NA1
Viktor · Mid
8 / 4 / 8
64% KP
30,350
28.1% share
13,506g
241 CS · 7.5/m
THROW LORD#NA1
Draven · ADC
11 / 8 / 7
72% KP
31,711
29.3% share
16,530g
256 CS · 8/m
kurfyou#hamz
Fiddlesticks · Support
0 / 4 / 20
80% KP
12,083
11.2% share
8,350g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
