Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 463 days ago
4 / 3 / 7
K / D / A
39.3%
Kill participation
763.5
Damage / min
10,504g
428.4 gold / min
17
12 placed · 0 cleared
199
8.1 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Yorick · Top
5 / 1 / 2
25% KP
23,600
28.2% share
13,430g
225 CS · 9.2/m
Pentaless#NA1
Nunu & Willump · Jungle
10 / 1 / 13
82.1% KP
14,353
17.1% share
11,890g
175 CS · 7.1/m
NAgurin#EU1
Karma · Mid
4 / 3 / 7
39.3% KP
18,718
22.4% share
10,504g
199 CS · 8.1/m
Sushee#NA1
Senna · ADC
8 / 2 / 12
71.4% KP
22,021
26.3% share
11,497g
172 CS · 7/m
春风若有怜花意#QwQ
Alistar · Support
1 / 3 / 18
67.9% KP
5,014
6% share
7,426g
24 CS · 1/m
Red side
DefeatDenathor#NA1
Aurora · Top
1 / 4 / 2
30% KP
14,414
20% share
8,404g
178 CS · 7.3/m
PATREON HUNCHO#heca
Hecarim · Jungle
1 / 8 / 3
40% KP
6,681
9.3% share
8,730g
172 CS · 7/m
SexyHugoBabyKing#两级反转
Lux · Mid
1 / 5 / 5
60% KP
12,058
16.8% share
8,139g
191 CS · 7.8/m
TNIAS#LYON
Lucian · ADC
5 / 8 / 4
90% KP
24,773
34.4% share
10,643g
197 CS · 8/m
TTV LOLAZRAEL3#DLMP
Sona · Support
2 / 3 / 8
100% KP
14,031
19.5% share
6,337g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
