Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 463 days ago
10 / 5 / 24
K / D / A
79.1%
Kill participation
1,286.7
Damage / min
15,108g
496.2 gold / min
38
16 placed · 4 cleared
211
6.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryggbond#chloe
Ambessa · Top
5 / 7 / 8
30.2% KP
14,743
10.4% share
11,788g
203 CS · 6.7/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 5 / 24
79.1% KP
39,180
27.6% share
15,108g
211 CS · 6.9/m
Kuromi#Robin
Seraphine · Mid
3 / 4 / 15
41.9% KP
25,002
17.6% share
12,429g
217 CS · 7.1/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Draven · ADC
23 / 6 / 8
72.1% KP
48,826
34.4% share
21,855g
257 CS · 8.4/m
tamim#kiss
Nami · Support
2 / 6 / 29
72.1% KP
14,342
10.1% share
9,506g
15 CS · 0.5/m
Red side
DefeatInconsiderate#I AM
Riven · Top
8 / 9 / 1
32.1% KP
16,953
17.1% share
13,611g
215 CS · 7.1/m
Topablo#2003
Trundle · Jungle
4 / 9 / 8
42.9% KP
12,865
13% share
10,154g
138 CS · 4.5/m
kitty#xoxxo
Vladimir · Mid
8 / 4 / 7
53.6% KP
26,843
27% share
14,840g
267 CS · 8.8/m
Real American#CNOUT
Twitch · ADC
5 / 12 / 9
50% KP
18,091
18.2% share
10,428g
141 CS · 4.6/m
Fulza#NA1
Vel'Koz · Support
3 / 9 / 9
42.9% KP
24,508
24.7% share
9,457g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
