Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 463 days ago
9 / 6 / 9
K / D / A
94.7%
Kill participation
884.5
Damage / min
13,828g
481 gold / min
31
13 placed · 1 cleared
195
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopablo#2003
Aatrox · Top
8 / 2 / 7
46.9% KP
23,306
21.9% share
13,356g
194 CS · 6.7/m
Rapid#1230
Vi · Jungle
7 / 3 / 13
62.5% KP
18,315
17.2% share
14,108g
215 CS · 7.5/m
GJONES#123
Azir · Mid
7 / 7 / 8
46.9% KP
25,106
23.6% share
12,728g
198 CS · 6.9/m
i wont#002
Mel · ADC
8 / 3 / 10
56.3% KP
24,101
22.7% share
13,460g
221 CS · 7.7/m
enryu#jia宝
Senna · Support
2 / 4 / 17
59.4% KP
15,365
14.5% share
9,904g
42 CS · 1.5/m
Red side
DefeatNameNotCow#NA1
Ambessa · Top
4 / 6 / 4
42.1% KP
25,174
29.4% share
10,018g
154 CS · 5.4/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 6 / 9
94.7% KP
25,429
29.7% share
13,828g
195 CS · 6.8/m
BOOZY BOBO#BEAR
Syndra · Mid
3 / 9 / 5
42.1% KP
11,250
13.1% share
9,328g
163 CS · 5.7/m
IdolLoL#NA1
Jinx · ADC
1 / 6 / 6
36.8% KP
17,077
19.9% share
9,570g
213 CS · 7.4/m
Circus#NA2
Milio · Support
2 / 5 / 13
78.9% KP
6,803
7.9% share
7,886g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
