Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 462 days ago
8 / 1 / 6
K / D / A
63.6%
Kill participation
593.2
Damage / min
13,003g
571.1 gold / min
30
10 placed · 5 cleared
194
8.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopablo#2003
Sett · Top
4 / 1 / 6
45.5% KP
10,427
15.2% share
8,736g
129 CS · 5.7/m
NAgurin#EU1
Nocturne · Jungle
8 / 1 / 6
63.6% KP
13,505
19.7% share
13,003g
194 CS · 8.5/m
Season of Leaves#Fall
Lux · Mid
7 / 3 / 4
50% KP
18,655
27.3% share
11,319g
207 CS · 9.1/m
enryu#jia宝
Smolder · ADC
3 / 3 / 9
54.5% KP
19,181
28% share
9,554g
186 CS · 8.2/m
Silent Reaper#NA1
Nami · Support
0 / 3 / 13
59.1% KP
6,651
9.7% share
5,934g
18 CS · 0.8/m
Red side
DefeatAstridMomoko#NA1
Vayne · Top
2 / 5 / 0
18.2% KP
16,600
33.5% share
8,175g
147 CS · 6.5/m
Koshercash#NA1
Hecarim · Jungle
4 / 7 / 2
54.5% KP
8,074
16.3% share
8,655g
170 CS · 7.5/m
Davemon#NA1
Kassadin · Mid
3 / 3 / 0
27.3% KP
7,014
14.2% share
8,401g
185 CS · 8.1/m
array#1128
Senna · ADC
1 / 2 / 7
72.7% KP
11,790
23.8% share
8,422g
182 CS · 8/m
果汁世界#果汁世界
Rakan · Support
1 / 5 / 4
45.5% KP
6,009
12.1% share
5,689g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
