Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 462 days ago
13 / 7 / 14
K / D / A
75%
Kill participation
964.3
Damage / min
16,257g
556.4 gold / min
33
13 placed · 4 cleared
189
6.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi wont#002
Gnar · Top
6 / 1 / 12
50% KP
20,331
18% share
13,094g
212 CS · 7.3/m
NAgurin#EU1
Xin Zhao · Jungle
13 / 7 / 14
75% KP
28,175
24.9% share
16,257g
189 CS · 6.5/m
IlIIlIlIIIIIIIll#NA1
Taliyah · Mid
6 / 8 / 15
58.3% KP
28,870
25.5% share
13,023g
194 CS · 6.6/m
melke#0001
Lucian · ADC
9 / 9 / 9
50% KP
25,977
22.9% share
14,005g
209 CS · 7.2/m
Tyr#8071
Nami · Support
2 / 6 / 25
75% KP
9,910
8.7% share
9,150g
21 CS · 0.7/m
Red side
DefeatAlbinoSpino#Sonic
Ambessa · Top
3 / 8 / 6
29% KP
16,805
15.9% share
9,244g
157 CS · 5.4/m
QWEQ#EQWQ
Qiyana · Jungle
9 / 8 / 9
58.1% KP
24,662
23.3% share
13,449g
183 CS · 6.3/m
Petricite#Sylas
Sylas · Mid
10 / 6 / 4
45.2% KP
22,159
20.9% share
10,809g
153 CS · 5.2/m
array#1128
Jinx · ADC
7 / 6 / 10
54.8% KP
31,072
29.3% share
12,751g
238 CS · 8.1/m
nzm2#xdd
Nautilus · Support
2 / 8 / 16
58.1% KP
11,276
10.6% share
7,952g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
