Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 462 days ago
2 / 7 / 22
K / D / A
63.2%
Kill participation
659
Damage / min
14,415g
393 gold / min
52
20 placed · 4 cleared
238
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
5
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNAgurin#EU1
Karma · Top
2 / 7 / 22
63.2% KP
24,176
14.7% share
14,415g
238 CS · 6.5/m
life is good#NA3
Xin Zhao · Jungle
17 / 6 / 12
76.3% KP
41,478
25.3% share
19,080g
288 CS · 7.9/m
TinFoilSlayer#NA1
Syndra · Mid
4 / 5 / 12
42.1% KP
33,207
20.3% share
13,627g
239 CS · 6.5/m
array#1128
Corki · ADC
10 / 6 / 4
36.8% KP
35,234
21.5% share
19,117g
303 CS · 8.3/m
Tomo#0999
Heimerdinger · Support
5 / 6 / 12
44.7% KP
29,869
18.2% share
12,211g
85 CS · 2.3/m
Red side
DefeatSushee#NA1
Smolder · Top
5 / 12 / 6
37.9% KP
23,677
19.2% share
14,749g
273 CS · 7.4/m
BookiLol#OP1
Trundle · Jungle
4 / 8 / 10
48.3% KP
17,219
14% share
15,389g
214 CS · 5.8/m
woodeng#0208
Viktor · Mid
5 / 7 / 7
41.4% KP
34,343
27.8% share
16,403g
338 CS · 9.2/m
강아지#2171
Lucian · ADC
12 / 5 / 8
69% KP
34,544
28% share
21,235g
352 CS · 9.6/m
Isles#000
Leona · Support
3 / 6 / 18
72.4% KP
13,602
11% share
10,357g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
