Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 462 days ago
4 / 2 / 13
K / D / A
50%
Kill participation
697.3
Damage / min
10,723g
468.3 gold / min
33
11 placed · 4 cleared
184
8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryboss0808#NA1
Ornn · Top
4 / 3 / 6
29.4% KP
9,538
11% share
8,608g
120 CS · 5.2/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 2 / 13
50% KP
15,968
18.3% share
10,723g
184 CS · 8/m
ego lol player#951
Viktor · Mid
6 / 4 / 9
44.1% KP
19,747
22.7% share
9,550g
138 CS · 6/m
ETI VS WORLD#NA1
Smolder · ADC
11 / 6 / 8
55.9% KP
20,421
23.5% share
13,547g
197 CS · 8.6/m
Rahu#GMFU
LeBlanc · Support
9 / 2 / 14
67.6% KP
21,396
24.6% share
9,532g
28 CS · 1.2/m
Red side
Defeatgrace kim#0527
Kennen · Top
5 / 5 / 4
52.9% KP
17,380
30% share
10,193g
182 CS · 7.9/m
Ragdoll Father#Kitty
Trundle · Jungle
2 / 4 / 7
52.9% KP
12,711
21.9% share
7,701g
102 CS · 4.5/m
dunlop#AWS
Irelia · Mid
5 / 8 / 1
35.3% KP
10,655
18.4% share
10,443g
201 CS · 8.8/m
Nimdle#NA1
Senna · ADC
4 / 11 / 5
52.9% KP
13,179
22.7% share
7,790g
117 CS · 5.1/m
Nukez#Pixel
Alistar · Support
1 / 6 / 10
64.7% KP
4,075
7% share
5,870g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
