Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 462 days ago
7 / 4 / 4
K / D / A
78.6%
Kill participation
603.2
Damage / min
8,853g
484.7 gold / min
15
9 placed · 1 cleared
139
7.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#alynn
Akali · Top
0 / 0 / 0
0% KP
353
0.9% share
2,637g
6 CS · 0.3/m
NAgurin#EU1
Jarvan IV · Jungle
7 / 4 / 4
78.6% KP
11,018
27% share
8,853g
139 CS · 7.6/m
My Eclipse#NA1
Ambessa · Mid
5 / 5 / 3
57.1% KP
13,614
33.4% share
8,129g
139 CS · 7.6/m
lelouch#vbo
Zyra · ADC
1 / 7 / 6
50% KP
12,219
30% share
6,394g
139 CS · 7.6/m
Shields on CD#NA1
Nami · Support
1 / 5 / 8
64.3% KP
3,578
8.8% share
4,851g
22 CS · 1.2/m
Red side
VictoryTy G#Teemo
Teemo · Top
2 / 0 / 1
14.3% KP
2,289
5.1% share
8,635g
163 CS · 8.9/m
SexyHugoBabyKing#两级反转
Wukong · Jungle
3 / 2 / 7
47.6% KP
9,798
21.9% share
8,604g
150 CS · 8.2/m
Tempest#Twtv
Yasuo · Mid
4 / 4 / 6
47.6% KP
12,188
27.3% share
7,846g
133 CS · 7.3/m
samekosaba#ÒωÓ
Tristana · ADC
10 / 4 / 2
57.1% KP
15,890
35.6% share
10,947g
145 CS · 7.9/m
galbiking#NA2
Rell · Support
2 / 4 / 12
66.7% KP
4,515
10.1% share
6,948g
18 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
