Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 462 days ago
7 / 8 / 18
K / D / A
75.8%
Kill participation
959.1
Damage / min
18,082g
491.1 gold / min
43
17 placed · 8 cleared
264
7.2 CS / min
Objective control
5
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgg wtf#neeko
Vayne · Top
4 / 10 / 2
15.8% KP
26,144
18.5% share
12,734g
213 CS · 5.8/m
life is good#NA3
Xin Zhao · Jungle
9 / 7 / 9
47.4% KP
30,008
21.2% share
15,215g
258 CS · 7/m
Look at me#NA123
Neeko · Mid
6 / 5 / 8
36.8% KP
25,483
18% share
15,859g
286 CS · 7.8/m
Tomo#0999
Kalista · ADC
12 / 5 / 11
60.5% KP
43,294
30.6% share
20,429g
318 CS · 8.6/m
tarzaned patreon#edate
Poppy · Support
7 / 6 / 14
55.3% KP
16,641
11.8% share
11,156g
19 CS · 0.5/m
Red side
VictoryThepobffs#TOP
Jax · Top
10 / 4 / 4
42.4% KP
25,912
16.8% share
19,023g
263 CS · 7.1/m
NAgurin#EU1
Jarvan IV · Jungle
7 / 8 / 18
75.8% KP
35,312
22.9% share
18,082g
264 CS · 7.2/m
Ariendel#NA1
Aurelion Sol · Mid
7 / 5 / 14
63.6% KP
35,177
22.8% share
14,689g
215 CS · 5.8/m
Doppler#lol
Caitlyn · ADC
7 / 10 / 12
57.6% KP
31,296
20.3% share
15,876g
267 CS · 7.3/m
Koggle#mania
Kog'Maw · Support
2 / 11 / 13
45.5% KP
26,298
17.1% share
10,701g
70 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
