Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 461 days ago
7 / 9 / 16
K / D / A
74.2%
Kill participation
748.7
Damage / min
14,921g
414.3 gold / min
45
10 placed · 7 cleared
244
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySkycapp#CUTTA
Akali · Top
7 / 5 / 7
32.6% KP
26,471
16.1% share
14,694g
232 CS · 6.4/m
ARRT1#NA1
Ekko · Jungle
12 / 6 / 14
60.5% KP
26,693
16.2% share
16,767g
203 CS · 5.6/m
Kanami#ahj
Yone · Mid
13 / 8 / 3
37.2% KP
45,274
27.6% share
17,864g
275 CS · 7.6/m
array#1128
Corki · ADC
8 / 6 / 12
46.5% KP
30,019
18.3% share
16,322g
313 CS · 8.7/m
BadassKetchup#NA1
Teemo · Support
3 / 6 / 23
60.5% KP
35,832
21.8% share
11,918g
48 CS · 1.3/m
Red side
DefeatThighs Gap#NA1
Camille · Top
6 / 9 / 6
38.7% KP
24,208
16% share
13,568g
239 CS · 6.6/m
NAgurin#EU1
Jarvan IV · Jungle
7 / 9 / 16
74.2% KP
26,965
17.8% share
14,921g
244 CS · 6.8/m
32419449321#NA1
Orianna · Mid
8 / 7 / 14
71% KP
34,592
22.8% share
15,346g
210 CS · 5.8/m
Maronite#NA1
Ziggs · ADC
4 / 10 / 11
48.4% KP
34,525
22.7% share
13,213g
254 CS · 7.1/m
Xed#ANZ
Senna · Support
6 / 8 / 19
80.6% KP
31,484
20.7% share
12,384g
70 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
