Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 461 days ago
11 / 4 / 5
K / D / A
72.7%
Kill participation
1,113.5
Damage / min
15,474g
524.8 gold / min
24
1 placed · 8 cleared
223
7.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKumo9#NA1
Renekton · Top
6 / 2 / 11
77.3% KP
25,577
23.4% share
14,543g
236 CS · 8/m
NAgurin#EU1
Elise · Jungle
11 / 4 / 5
72.7% KP
32,829
30.1% share
15,474g
223 CS · 7.6/m
Shimmer#NA1
Udyr · Mid
3 / 3 / 7
45.5% KP
27,471
25.2% share
12,429g
244 CS · 8.3/m
array#1128
Yunara · ADC
2 / 2 / 11
59.1% KP
20,389
18.7% share
12,046g
246 CS · 8.3/m
KITSUNE MAISON#MONEY
Janna · Support
0 / 3 / 14
63.6% KP
2,853
2.6% share
7,847g
33 CS · 1.1/m
Red side
DefeatBetão#bbbbb
Illaoi · Top
1 / 6 / 0
7.1% KP
24,747
24.9% share
10,550g
234 CS · 7.9/m
life is good#NA3
Xin Zhao · Jungle
5 / 6 / 7
85.7% KP
20,914
21% share
12,229g
193 CS · 6.5/m
MySwordCrimson#2006
Yone · Mid
0 / 4 / 2
14.3% KP
17,782
17.9% share
9,879g
233 CS · 7.9/m
samekosaba#ÒωÓ
Tristana · ADC
7 / 3 / 3
71.4% KP
27,641
27.8% share
14,289g
263 CS · 8.9/m
Cartethyia#100
Sona · Support
1 / 3 / 10
78.6% KP
8,431
8.5% share
7,784g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
