Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 461 days ago
6 / 9 / 7
K / D / A
76.5%
Kill participation
560.2
Damage / min
11,245g
414.4 gold / min
19
9 placed · 2 cleared
159
5.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
3 / 3 / 4
41.2% KP
24,952
29.2% share
11,560g
259 CS · 9.5/m
NAgurin#EU1
Nocturne · Jungle
6 / 9 / 7
76.5% KP
15,199
17.8% share
11,245g
159 CS · 5.9/m
Koala#Euca
Orianna · Mid
2 / 6 / 10
70.6% KP
19,395
22.7% share
9,268g
179 CS · 6.6/m
array#1128
Senna · ADC
4 / 5 / 7
64.7% KP
17,184
20.1% share
10,425g
186 CS · 6.9/m
Kumo9#NA1
Nautilus · Support
2 / 9 / 8
58.8% KP
8,717
10.2% share
6,674g
24 CS · 0.9/m
Red side
Victory抖音薇信tonytoppwd#pwdd
Rumble · Top
2 / 2 / 12
43.8% KP
14,254
14.6% share
9,537g
178 CS · 6.6/m
perryjg#quack
Wukong · Jungle
13 / 3 / 11
75% KP
22,405
23% share
13,762g
194 CS · 7.1/m
ASTROBOY99#NA1
Aurora · Mid
10 / 2 / 14
75% KP
24,978
25.7% share
12,280g
190 CS · 7/m
tree frog#100
Yunara · ADC
5 / 6 / 12
53.1% KP
26,903
27.6% share
13,084g
246 CS · 9.1/m
Virtuosa#arkni
Rell · Support
2 / 4 / 22
75% KP
8,770
9% share
8,003g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
