Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 460 days ago
6 / 5 / 3
K / D / A
69.2%
Kill participation
608.6
Damage / min
12,586g
421.4 gold / min
28
12 placed · 1 cleared
236
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Jayce · Top
3 / 5 / 9
40% KP
23,079
26.2% share
12,374g
219 CS · 7.3/m
night#e e
Bel'Veth · Jungle
17 / 2 / 3
66.7% KP
24,855
28.2% share
21,152g
310 CS · 10.4/m
BookiLol#OP1
Galio · Mid
3 / 1 / 11
46.7% KP
12,395
14.1% share
10,683g
206 CS · 6.9/m
flowers#bpd
Twitch · ADC
7 / 2 / 6
43.3% KP
21,233
24.1% share
12,351g
225 CS · 7.5/m
tamim#kiss
Nami · Support
0 / 3 / 17
56.7% KP
6,559
7.4% share
7,626g
23 CS · 0.8/m
Red side
DefeatKumo9#NA1
Yunara · Top
3 / 8 / 1
30.8% KP
17,388
25% share
10,413g
224 CS · 7.5/m
NAgurin#EU1
Nocturne · Jungle
6 / 5 / 3
69.2% KP
18,176
26.1% share
12,586g
236 CS · 7.9/m
KatEvolved#666
Azir · Mid
1 / 8 / 4
38.5% KP
13,810
19.8% share
10,713g
247 CS · 8.3/m
twtvTempest#777
Ziggs · ADC
3 / 3 / 0
23.1% KP
16,481
23.7% share
11,324g
262 CS · 8.8/m
ivern kitten#NA1
Ivern · Support
0 / 6 / 4
30.8% KP
3,784
5.4% share
6,165g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
