Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 459 days ago
2 / 4 / 5
K / D / A
46.7%
Kill participation
513.6
Damage / min
11,789g
418.3 gold / min
16
10 placed · 2 cleared
241
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat风渐远#0520
Nasus · Top
0 / 8 / 3
20% KP
14,799
18.8% share
9,382g
208 CS · 7.4/m
ALEX HO#NA1
Fiddlesticks · Jungle
6 / 12 / 4
66.7% KP
20,198
25.7% share
10,397g
144 CS · 5.1/m
NAgurin#EU1
Jarvan IV · Mid
2 / 4 / 5
46.7% KP
14,476
18.4% share
11,789g
241 CS · 8.6/m
duoking1#Talia
Jhin · ADC
6 / 3 / 5
73.3% KP
23,097
29.4% share
12,543g
245 CS · 8.7/m
Phá đảo NA#0168
Alistar · Support
1 / 9 / 7
53.3% KP
6,107
7.8% share
6,931g
13 CS · 0.5/m
Red side
Victorytop learning acc#pp123
Sett · Top
7 / 0 / 9
44.4% KP
17,914
15.8% share
12,346g
212 CS · 7.5/m
Lingdroquan#NA1
Zac · Jungle
9 / 1 / 12
58.3% KP
26,459
23.4% share
14,075g
256 CS · 9.1/m
ivern kitten#NA1
Ivern · Mid
4 / 4 / 14
50% KP
16,158
14.3% share
10,738g
165 CS · 5.9/m
DPM#NA1
Corki · ADC
13 / 4 / 7
55.6% KP
31,832
28.2% share
15,140g
246 CS · 8.7/m
Aitsuki Nakuru#藍月なくる
Nautilus · Support
3 / 6 / 14
47.2% KP
20,675
18.3% share
8,560g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
