Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 459 days ago
5 / 4 / 10
K / D / A
93.8%
Kill participation
664.5
Damage / min
12,032g
400.6 gold / min
27
16 placed · 3 cleared
211
7 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Yasuo · Top
7 / 2 / 9
55.2% KP
25,614
24.7% share
15,115g
252 CS · 8.4/m
tibs#xdd
Poppy · Jungle
2 / 3 / 14
55.2% KP
10,497
10.1% share
10,973g
183 CS · 6.1/m
Topablo#2003
Cho'Gath · Mid
10 / 4 / 6
55.2% KP
24,129
23.3% share
14,061g
185 CS · 6.2/m
samekosaba#ÒωÓ
Twitch · ADC
8 / 4 / 8
55.2% KP
34,580
33.3% share
12,796g
194 CS · 6.5/m
Kumo9#NA1
Nautilus · Support
2 / 3 / 19
72.4% KP
8,944
8.6% share
8,864g
39 CS · 1.3/m
Red side
DefeatTy G#Teemo
Teemo · Top
4 / 8 / 4
50% KP
12,459
12.6% share
12,188g
217 CS · 7.2/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 4 / 10
93.8% KP
19,958
20.2% share
12,032g
211 CS · 7/m
Born To Die#L ana
Malphite · Mid
2 / 6 / 6
50% KP
20,999
21.2% share
10,693g
218 CS · 7.3/m
Dreamer#pres
Corki · ADC
5 / 3 / 7
75% KP
35,279
35.6% share
12,735g
233 CS · 7.8/m
MrBrobo#Snorf
Taric · Support
0 / 8 / 14
87.5% KP
10,291
10.4% share
6,817g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
